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Description

This pack includes a high-quality collection of stylized orc-themed fantasy buildings designed specifically for RTS, city builder, and isometric games.

The assets feature a bold and readable stylized look inspired by classic strategy games and orc warcamp settlements. Heavy wooden structures, red cloth roofs, spikes, bones, skull decorations, stone bases, and rugged construction details give the pack a strong tribal fantasy atmosphere.

All models are ready to use inside Unreal Engine 5.7. An overview map is included, allowing you to quickly preview all included assets and place them inside your project.

The pack focuses on strong silhouettes, clear shapes, and readability from a distance, making it ideal for top-down camera perspectives and RTS gameplay.


More RTS Stuff:

Stylized Medieval RTS Buildings Pack Human

✨ Features

  • Stylized orc fantasy building set

  • Designed for RTS / Isometric / City Builder games

  • Strong readable silhouettes for top-down views

  • Orc warcamp and tribal fantasy style

  • Fully Static Meshes

  • Ready for Unreal Engine 5.7

  • Includes overview/demo map

  • Consistent art style across all assets

  • Nanite enabled

  • Collision included

  • Great for orc villages, enemy bases, warcamps, and fantasy settlements

📦 Included Content

  • Multiple stylized orc buildings

  • Orc-style settlement structures

  • Decorative fantasy details

  • Wooden, stone, bone, skull, spike, and cloth elements

  • Building variations for RTS-style layouts

Building List

  • Orc Altar

  • Orc Barracks

  • Orc Castle

  • Orc House

  • Orc Hunting Lodge

  • Orc Lumberjack Hut

  • Orc Mine

  • Orc Shaman Building

  • Orc Smithy

  • Orc Tower

  • Orc Tower Variant 2

⚙️ Technical Details

  • Engine: Unreal Engine 5.7

  • Mesh Type: Static Meshes

  • Number of Meshes: 11

  • Vertex Count: Approximately 20,000 – 58,000 vertices per asset

  • Triangle Count: Approximately 20,000 – 38,000 triangles per asset

  • LODs: 1 LOD per mesh

  • Collision: Yes, simple / auto collision included

  • Collision Type: BlockAll

  • Materials: 1 material per mesh

  • Textures: Base Color + Normal

  • Texture Resolution: 4K, 4096 x 4096

  • UV Channels: 1

  • Nanite: Enabled

  • Platforms: Windows

🎯 Use Cases

  • RTS games

  • City builders

  • Isometric games

  • Stylized fantasy projects

  • Orc villages

  • Orc warcamps

  • Enemy bases

  • Medieval fantasy environments

  • Strategy game prototypes

  • Top-down camera projects

Formats inclus