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الوسائط 1 للقائمة VecWind - Runtime Wind Fields for Niagara
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الوصف

VecWind is a runtime wind vector field plugin for Unreal Engine 5 and Niagara. Create configurable 3D wind fields, sample wind velocity in CPU or GPU Niagara simulations, and drive dynamic effects such as snow, rain, embers, smoke, and debris.

VecWind includes adjustable grid size, cell size, wind bias, turbulence, noise settings, and wind strength. It also provides a Wind Injector Actor for adding localized velocity at runtime, plus demo content covering CPU simulation, GPU simulation, multi-field sampling, and wind injection.

Designed for artists and developers who want direct, flexible control over wind effects without modifying engine source.


Requires Unreal Engine 5.8 on Windows 64-bit and Unreal Engine’s built-in Niagara plugin. No additional paid plugins are required.

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