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A collection of 13 earthenware vessels that come in a variety of shapes and sizes. Some vessels are intended for liquids, some for solids, and some are suitable for both. All lids are removable, and the inside of each vessel is fully modeled and textured to support fracturing and destruction. Vessel materials are efficiently packed into 3 high-resolution texture sets, and feature detail-texturing to support extremely close viewing angles during both cutscenes and gameplay. The vessels also include a "plain" texture set that removes all iconographic references to Mesopotamian culture, so you can also incorporate your own designs to best fit the needs of your project!
Video Trailer: https://youtu.be/PsC5hbELizw
Features:
33 unique meshes
7 different types of fill materials and meshes, including dried figs, black olives, lentils, barley, pearl millet, and olive oil
High quality materials and textures, with additional toggleable effects for micro details across all assets
All vessels come with an optional texture set that removes all iconography and cultural references to Ancient Mesopotamia, so you can incorporate your own designs to best fit the needs of your project
Master material framework with material instances for optimal workflow
Free of all legal issues as all branding and labels are custom made by our studio
Extremely detailed models intended for any range of gameplay perspectives, including close inspection of surfaces
Material feature toggles to configure them for your project's needs and performance budget
Meshes in UE4 versions of the pack have 4 LOD levels with manually tweaked transition thresholds and lightmap resolutions per asset. (UE5 versions use Nanite where applicable)
Organized, clean material graphs
Demo level with examples to show how different assets can be used together
Detailed documentation is available on our website!
https://moongaol.notion.site/Babylon-Pottery-Vol-1-07685c5216dd474290cde77be0c4807d?pvs=4
















