Metal gate, dirty at the bottom. Neo-classical style. Small traces of algae.
Includes both variants:
Textures:
✅ Diffuse - reconstructed from photographs
✅ RMO map (roughness in red channel, metalness in green, ambient occlusionin blue) (in linear space, not sRGB!)
✅ Normal map (DirectX format) - only for lowpoly mesh (baked from highpoly mesh)
Opened mesh
Orientation: Z+ is up
Height: 3.98 m
Texel density: 1160 texels per meter (for 8k texture)