
描述
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Multi Attack System is a modular combat component for Unreal Engine. It allows players to mark multiple enemies and eliminate them through an instantaneous teleportation sequence, functioning seamlessly both on the ground and in the air.
Additionally, the system features a 'Leap of Faith' mechanic with a heavy landing impact, allowing players to trigger multi-target selection even during the descent for an immediate combat transition.
✨ Main Features:
-Multi Attack System Component: Manages attack sequences and system states
-NPC Component: Manages interaction with the victim AI (NPC animations and health status).
-Temporary Attack Point
-Leap of Faith System
-Heavy Fall System
-Paired Animations
-High Jump System Animations





