
Descripción
A rigged WW2 United States Army Air Forces bomber pilot for games, ready to drop into Unreal Engine or Unity.
One skinned character mesh on the Epic skeleton, with a PBR texture set. It needs no retargeting in Unreal.
MODEL
one skinned pilot mesh
UV mapped, game-ready
no LODs
RIG
Epic skeleton (UE Mannequin-compatible) in Unreal Engine
generic rig in Unity
skinned, A-pose base
no animations included, so in Unreal it works with your own or marketplace animation sets
TEXTURES
PBR set: albedo, metalness, normal, roughness
all maps 2048x2048
one material set, no skin variants
FILES
Unreal Engine version
Unity version
FBX with PBR textures
BUILT FOR
WW2 and military shooters
flight sims and dogfight games
squad, co-op and survival builds
cutscenes, cinematics and hangar scenes
museum, VR and educational projects
ART DIRECTION
the WW2-era USAAF bomber crew look
THE LINE
One of eight airmen in the WW2 Pilots line: USAAF, USAAF Bomber, AVG, RAF, USSR, ROCAF China, Japanese and IAF.
RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord
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Built by RetroStyle Games.

















