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Medium 1 für Eintrag USAAF Bomber Pilot - Rigged WW2 Character

Beschreibung

A rigged WW2 United States Army Air Forces bomber pilot for games, ready to drop into Unreal Engine or Unity.

One skinned character mesh on the Epic skeleton, with a PBR texture set. It needs no retargeting in Unreal.

MODEL

  • one skinned pilot mesh

  • UV mapped, game-ready

  • no LODs

RIG

  • Epic skeleton (UE Mannequin-compatible) in Unreal Engine

  • generic rig in Unity

  • skinned, A-pose base

  • no animations included, so in Unreal it works with your own or marketplace animation sets

TEXTURES

  • PBR set: albedo, metalness, normal, roughness

  • all maps 2048x2048

  • one material set, no skin variants

FILES

  • Unreal Engine version

  • Unity version

  • FBX with PBR textures

BUILT FOR

  • WW2 and military shooters

  • flight sims and dogfight games

  • squad, co-op and survival builds

  • cutscenes, cinematics and hangar scenes

  • museum, VR and educational projects

ART DIRECTION

  • the WW2-era USAAF bomber crew look


THE LINE

One of eight airmen in the WW2 Pilots line: USAAF, USAAF Bomber, AVG, RAF, USSR, ROCAF China, Japanese and IAF.

RetroStyle Games has been making game art since 2010, including full 3D game art outsourcing for studios. Questions and requests are welcome in our Discord asset community: Discord

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