
Opis
Stylized Sci-Fi Bot Duo
This package includes two highly detailed, stylized robotic characters (Bot V1 and Bot V2). Designed with a clean "Hard Surface" approach and a professional texturing pipeline, these models offer a perfect visual contrast making them ideal for stylized sci-fi games, platformers, shooters, or animation projects.
Character Features:
Bot V1 (Dark/Neon Green): Features a tactical screen-face design. It utilizes 2 material slots: one for the body and a separate one for the screen, making it incredibly easy to swap facial expressions or apply animated UI textures. The body is packed into 3 UV tiles (UDIMs).
Bot V2 (White/Cyan Neon): A rounder, sleek design with an illuminated grille visor. It uses 1 single material slot for maximum optimization while maintaining high-quality details across its 3 UV tiles (UDIMs).
Technical Details & Files:
PBR High-Quality Textures: Ready-to-use base textures in both 2K and 4K resolutions are included for both bots.
Clean UV Unwrapping: UVs are perfectly unwrapped and non-overlapping, making it incredibly easy to modify or create your own custom textures.
Basic Rigging: Both models include a basic structural rig (joints/bones only).
Animations: Please note that NO animations are included. The characters are in a bind pose, ready for your custom animations or retargeting.
UE5 Compatible: The skeletons have been successfully tested with the standard Third-Person locomotion system in Unreal Engine 5. (you need use retarget tool)
Source Files Included: You get the game-ready FBX files as well as the original Maya scenes (.ma). This gives you complete freedom to modify the topology, adjust skin weights, or create a custom control rig.
⚠️ Engine Integration Note (Unreal Engine): Because these models utilize a UDIM workflow, you must enable Virtual Textures in your Unreal Engine Project Settings for the materials to display correctly.
External Developer Showcase: See how easily the models can be integrated into a larger project. This YouTube video by an external developer demonstrates a successful retargeting setup using a different animation pack, complete with weapon integration and custom VFX.
Maya & Mixamo Retargeting: A direct showcase demonstrating the workflow to seamlessly retarget Mixamo animations onto the bot's skeleton directly within Autodesk Maya.






