
Description
Crackdown Riot Police — Parametric Tactical Suit
A fully parametric riot police outfit for Unreal Engine 5, built for MetaHumans. Heavy tactical armor over a cloth base, a full riot shield, 46 editable parameters, modular parts, 4K PBR textures, and a layered wear/damage system. Designed for real-time use in games and cinematics.
Two versions included — a ready-to-use assembled character for instant drag-and-drop, and the full parametric/modular project for complete customization. Use whichever suits your workflow.
★ VERSION 1 — DRAG-AND-DROP CHARACTER (.mhpkg)
A fully assembled male MetaHuman wearing the complete outfit — armor, cloth base, and all accessories, plus the riot shield and launcher — pre-built onto a ready-to-use Blueprint. Import it, drop it into your scene, and go. No setup required. (Included in the additional files.)
★ VERSION 2 — PARAMETRIC MODULAR OUTFIT
The complete outfit with full control: toggle parts, recolor, tune wear, and drop in your own decals. Ships with three ready-to-use fixed colorways plus a fully customizable setup with the complete mask set.
Character Showcase: Coming Soon
Setup Guide: Coming Soon
Version 2 adapts to all MetaHuman body types — no manual mesh editing.
Compatibility
MetaHuman: UE 5.6, 5.7
Coming soon: 5.8 support, and a standard UE5 Epic Skeleton (Manny & Quinn) version
Parametric fit system
Adapts to all MetaHuman body types automatically. No manual reshaping required.
Customization — 46 parameters
Toggle individual parts on/off (modular loadout)
Full recoloring via color mask
Opacity / transparency control
Roughness control
Metal edge wear
Cloth edge wear
Dust layer strength
Dark scuff strength
Custom decal mask — drop in your own decals, unit IDs, and markings
Colorways & versions
Three fixed colorways included: Police, Hazard, Desert
One fully customizable version with the complete mask set for unlimited recoloring, wear tuning, and custom decals
Included props
Riot shield — full hero prop
Non-lethal launcher — included as a showcase/demo prop (not optimized for production use)
Technical
Triangles — Suit: 99,052 · Shield + Launcher: 9,196
4 texture sets: Cloth, Armor, Accessories, Props (shield + launcher)
Texture resolution: 4096×4096 (resizable for optimization)
Maps — Fixed colorways: Base Color, ORM, Normal, Emissive
Maps — Customizable version: Base Color, ORM, Normal, Emissive, Color Mask, Wear Mask, Decal Mask
4 LODs
MetaHuman not included. Create your own for free in MetaHuman Creator inside UE 5.6+
All screenshots are rendered directly in Unreal Engine 5. Questions or feedback? Leave a comment — I'm always looking to improve this asset for everyone.




















