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Медиа 1 для объявления Hydra

Описание

Gameready model of hydra (with cut off heads feature) for fantasy game

The side heads of the Hydra can be cut off in combat. How this mechanism works is presented in the demo script.

The asset also contains a version of the hydra without heads-cutting feature (solid skeletal mesh).

Update v2.0 notes:

The asset now contains a new version of the hydra model (with a new, more detailed texture set)

Head growth function implemented (to activate this function, use the buttons 9, 0, -, = on the demo scene)

Added ability to grow two heads instead of one (side heads only)

Demo scene note:

A. Please ensure what bindings for Jump, MoveForward, MoveRight, TurnRate, Turn, LookUpRate and LookUp actions were set in project input settings to control the mimic movement in demo scene. You can import controls from the starter assets if you want.

B. UE5 may need to use the "p.Chaos.Solver.SleepEnabled 0" console command for proper tail physics.

Video presentation: https://youtu.be/TezkbeYAjVg

Video v2.0 update : https://youtu.be/PCo4W6CBXDc

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