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الوسائط 1 للقائمة Dress Up Maids

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Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail [email protected]

🔥 Dress Up Maids | Cat, Bunny, Angel, Succubus, Demon

Introducing my new Dress Up Maids - fully rigged, modular 3D models, ready to be used in your projects. All of them got ARKit blendshapes, easy color customization, and are based on the Epic Skeleton. An Ideal character for your Dress Up Game, RPG, and dating simulators. The Cat Girl is inspired by Chocola from Nekopara 🧡 

🎬 VIDEO PREVIEW: 🔗 https://youtu.be/p_ha8HowOsI

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👑 Key Features

🌟 A ton of customization options

🌟 Completely modular

🌟 Fully Rigged

🌟 Apple Blendshapes

🌟 Adjustable body parts

🌟 Easy Color Change

🌟 13+ Make-Ups

📋 Polycount | The Character does not have LOD system

Cat Maid

🈯️ Faces 65292 ❎ Tris 126278 ✳️ Verts 85101

Bunny Maid

🈯️ Faces 39305 ❎ Tris 74670 ✳️ Verts 42431

Human Maid

🈯️ Faces 49789 ❎ Tris 84828 ✳️ Verts 52768

Angel Maid

🈯️ Faces 46743 ❎ Tris 89248 ✳️ Verts 53333

Succubus Maid

🈯️ Faces 54006 ❎ Tris 104052 ✳️ Verts 59496

⚙️ Rig

This Character rig is based on UE4 Mannequin skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. You can find a full list of additional bones 🔗here >

Character’s Rig has been tested with various animations, such as:

🌟 ALSv4

🌟 3rd person standard animations

🌟 Female Interactions Animations

🌟 Mocap Library

🌟 ARLS + Horse Animset

🌟 Succubus AnimSet

🌟 Valley of the Ancient

🌟 Close Combat: Swordsman

🌟 Lyra Starter Game

😡 Blendshapes

Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.

Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

Body morphs allow you to regulate breast, butt, and nail size, as well as change the height and shape of bunny ears, and cat ears, switch between human and elf ears, and define the hair length/dress length, knee morph targets are also included.

🔥 Different Outfits and Modularity

The model is completely modular, you can remove or add any part you want. 

🔰 Please note that:

Body Texture is censored

Clothes can be taken off completely, and full-body is included. 

Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. 

To avoid body intersection through clothes the body is sliced into pieces.

Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!

⚡️ And more!

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

⚔️ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 10 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Clothes, Accessories, Demonic Wings, Angel Wings,

🌟 Textures are packed for better optimization

⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included

• • • 🎓FAQ

Q: Need help with the model, how to contact you?

A: The best way to contact me is through e-mail 📧 [email protected]. Expect an answer in 1-3 working days.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗here > 

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc ) through e-mail 📧 [email protected]. For verification purposes, I will ask you for the Invoice ID. Expect an answer in 1-3 working days.

Q: Can I request customization? Are you available for commissions? 

A: Yes, send a letter to my e-mail 📧 [email protected]

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