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Media 1 for listing Post-Apocalyptic Workshop Building

Description

General

Game-ready low-poly PBR model of a post-apocalyptic workshop building.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for post-apocalyptic, survival, industrial, wasteland, and environmental scenes.

Geometry

Polygons: 1,606
Triangles: 3,266
Vertices: 2,055
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included

Textures

Resolutions: 4096×4096 (Main building) 1024×1024 (Tools)

Workflow: Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.

Texture Maps

Main Building (4096×4096):

Diffuse
Base Color
Normal
Roughness
Metallic
Specular
Glossiness

Tools (1024×1024):

Diffuse
Base Color
Normal
Roughness
Metallic
Specular
Glossiness
Opacity

Formats: TGA

Included Files

FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)

Unity (.unitypackage)

Compatibility

Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag

Use Cases

Post-apocalyptic environments
Industrial and workshop locations
Survival game levels
Environmental storytelling
Open-world and RTS projects

Presentation

Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation

Included formats

Additional files