
Description
General
Game-ready low-poly PBR model of a post-apocalyptic workshop building.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for post-apocalyptic, survival, industrial, wasteland, and environmental scenes.
Geometry
Polygons: 1,606
Triangles: 3,266
Vertices: 2,055
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included
Textures
Resolutions: 4096×4096 (Main building) 1024×1024 (Tools)
Workflow: Metallic/Roughness + Spec/Gloss
Normal map baked from high-poly model.
Texture Maps
Main Building (4096×4096):
Diffuse
Base Color
Normal
Roughness
Metallic
Specular
Glossiness
Tools (1024×1024):
Diffuse
Base Color
Normal
Roughness
Metallic
Specular
Glossiness
Opacity
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity (.unitypackage)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Post-apocalyptic environments
Industrial and workshop locations
Survival game levels
Environmental storytelling
Open-world and RTS projects
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation




















