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Media 1 for listing Electrical Cabinet

Description

This is a realistic low-poly electrical cabinet designed for urban and industrial environments.
The model is optimized for real-time use and large scenes while keeping clean shading and solid proportions.

It uses a simple, non-destructive workflow with two modifiers (Bevel and Weighted Normal) to achieve crisp edges without a subdivision surface setup.
Textures were created in Substance Painter, giving the cabinet a believable, slightly worn look suitable for street scenes, infrastructure assets, and background elements.

Ideal for use in games, simulations, architectural visualization, and cinematic city scenes.

Features

  • Low-poly, game-ready geometry

  • Bevel + Weighted Normal modifier workflow

  • Textured in Substance Painter

  • Clean topology and consistent scale

  • Suitable for real-time and offline rendering

Included formats