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Medium 1 für Eintrag Basic Level Utility Tool: Location, Rotation, & Scale

Beschreibung

MFL_LUT Level Tool

Editor Utility Widget for fast environment iteration

MFL_LUT Level Tool is an Unreal Engine Editor Utility Widget designed to speed up level dressing and layout workflows.

Designed for fast iteration when scattering rocks, foliage, and environmental props, helping you break up repetition and find natural layouts in seconds.

The tool provides intuitive Location, Rotation, and Scale utilities that work on explicitly selected actors, allowing artists and level designers to explore variation quickly without manual per-actor tweaking.

Key Use Cases

  • Breaking up repetition in rock formations and cliff faces

  • Adding natural variation to bushes and foliage clusters

  • Iterating on pillars and repeating structural props

  • Rapid layout exploration during environment polish passes

Features

  • Batch Location, Rotation, and Scale tools for selected actors

  • Axis-based offsets and controlled randomization

  • Pre-set rotation and scale buttons with customizable values

  • Per-click randomization (predictable, non-continuous behaviour)

  • Fully undoable operations (Ctrl + Z)

  • Editor-only, non-destructive workflow

Included Tools

  • Selection and batch selection utilities

  • Location offset, random offset, and reverse offset tools

  • Axis-based rotation pre-sets and full-axis random rotation

  • Scale pre-sets, axis scaling, and random scale tools

Workflow Focus

This tool is built around short feedback loops:

Select → adjust → evaluate → repeat

By encouraging iteration and experimentation, MFL_LUT Level Tool helps reveal natural, organic layouts that are difficult to achieve through manual gizmo adjustments alone.

Technical Details

  • Type: Editor Utility Widget (EUW)

  • Engine Compatibility: Unreal Engine 5.3+

  • Editor-Only: Yes (no runtime impact)

  • Undo Support: Yes

Documentation & Demo

Notes

This product is designed for professional Unreal Engine workflows and is intended to be extended or customized as needed. Additional tools and features can be added based on user requirements.

### Video Demos

• Rock scattering & iteration

https://youtu.be/D32558xjl0s?si=Ok2UB0L6Y0Jz8IS2

https://youtu.be/H3mIJCROAN8?si=x-yU-MFg6k6Szbx5

https://youtu.be/V9v2MScZv8M?si=60VKJVJezFVnGX4I

• Foliage variation workflows

https://youtu.be/stzrTwbcEyI?si=0rhtEi6wS-tPhTxr

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