
説明
Rash — Desert Rogue | Custom MetaHuman Character
TUTORIAL
GASP tutorial
Combine outfits tutorial
How to hide body and head parts tutorial
Rash is a high-quality custom MetaHuman character designed for Unreal Engine 5, inspired by desert warriors, nomads, and stealth-oriented rogues. This character is suitable for cinematics, games, historical or fantasy projects, and narrative-driven environments.
Animation Demo
The character features a fully custom outfit with layered fabric clothing, worn leather elements, and detailed accessories. All clothing is auto-skinned and fully compatible with the MetaHuman rig, allowing seamless integration into existing MetaHuman-based pipelines.
Features
Fully compatible with MetaHuman Rig
High-quality custom cloth assets
Auto-skinned clothing (no manual skinning required)
Detailed desert-style outfit with realistic fabric wear and dirt
Custom props including weapons and accessories
Optimized for real-time use and cinematics
Clean topology and production-ready setup
Included
MetaHuman character (Rash)
Custom outfit (head wrap, mask, tunic, trousers, belts, straps)
Custom props (weapons, scabbards, accessories)
Fully rigged and ready-to-use MetaHuman asset
Technical Details
Engine: Unreal Engine 5
Rig: MetaHuman
Skinning: Auto-skinned to MetaHuman skeleton
Textures: High-quality PBR materials
LODs: MetaHuman standard
Use cases: Games, cinematics, virtual production, storytelling, visualization
Use Cases
Desert / Middle Eastern environments
Historical or fantasy characters
Cinematic sequences
Story-driven games
NPCs or hero characters
Virtual production and previs
Notes
This asset is built on the MetaHuman system and requires MetaHuman Plugin enabled in Unreal Engine.
Character proportions and rig follow MetaHuman standards for maximum compatibility.








