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商品 Look Through Window Animation Pack 的媒体 1

描述

Overview Video | YouTube | Discord

This Free Package contains 8 High Quality, Motion-Captured Animations.

These animations are made as 'Interaction Points' where an NPC / Character walks to a position in the world using regular locomotion, plays a one-off interaction animation and turns 180 degrees to face away from the object before going back to AI. The animations were recorded with a character standing in front of a shopping window while looking around, however, they can be used for anything that you see fit.

All of the animations has been uploaded to the FAB 3D Viewer so you can preview all the animations directly in the browser.

See the FAQ for additional information.

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✅ Your Feedback Matters: Enjoying the animations? I’d love to hear your thoughts in a quick review.

✅ Need Support? Got any questions, feedback or animation requests, Join the Discord channel.

— Product Features —

  • Production-Ready Animations: 8 cleaned, pose matched, motion-captured animations.

  • Source Files: Including the .FBX animations and a Motionbuilder FBIK rig.

  • 100% Free Animations: Add it to your library and use them for your personal and professional projects.

— Technical Specifications —

  • Skeleton: Default UE5 Manny skeleton.

  • IK Bones: Feet and hand IK bones are animated.

  • Additional Bones: Twist and roll bones are animated.

  • In-Place / Root Motion: The animations are made with Root Motion (RM) and duplicated In-Place (IP)

  • Motion Capture: Xsens Awinda + Male actor (30 FPS)

— Animation List —

MC_Look_Window_01_Stand_Idle_Turn_L180_RM

MC_Look_Window_01_Stand_Idle_Turn_R180_RM

MC_Look_Window_01_Stand_Idle_Turn_L180_IP

MC_Look_Window_01_Stand_Idle_Turn_R180_IP

MC_Look_Window_02_Stand_Idle_Bend_Fwd_Turn_L180_RM

MC_Look_Window_02_Stand_Idle_Bend_Fwd_Turn_R180_RM

MC_Look_Window_02_Stand_Idle_Bend_Fwd_Turn_L180_IP

MC_Look_Window_02_Stand_Idle_Bend_Fwd_Turn_R180_IP

MC_Look_Window_03_Stand_Idle_Walk_Around_Turn_L180_RM

MC_Look_Window_03_Stand_Idle_Walk_Around_Turn_R180_RM

MC_Look_Window_03_Stand_Idle_Walk_Around_Turn_L180_IP

MC_Look_Window_03_Stand_Idle_Walk_Around_Turn_R180_IP

MC_Look_Window_04_Stand_Idle_Knock_Wave_Turn_L180_RM

MC_Look_Window_04_Stand_Idle_Knock_Wave_Turn_R180_RM

MC_Look_Window_04_Stand_Idle_Knock_Wave_Turn_L180_IP

MC_Look_Window_04_Stand_Idle_Knock_Wave_Turn_R180_IP

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