
Opis
Cosmic Bloom VFX — Constellations & Lumen Light
100 cosmic Niagara systems across 50 flowers — twinkling constellation traces and soft lumen-light auras.
Cosmic Bloom VFX brings the night sky down to ground level. Two effect families wrap every one of the 50 stylised flowers in cosmic energy:
Constellation — bright star-point particles trace each flower's silhouette like a hand-drawn constellation, connected by subtle line segments. Slow twinkle and gentle parallax make each bloom feel like a small navigational chart.
LumenLight — soft, warm-white volumetric light puffs orbit each flower in a slow, calming dance. Reads as bio-luminescence, divine glow, or astral resonance.The two families complement each other directly: Constellation handles the silhouette read, LumenLight fills in the soft volumetric halo.
Together they're ideal for star-magic, divination temples, observatory props, dream sequences, and any environment that wants a sense of cosmic wonder.
All systems are content-only and ship with no plugin dependencies. Two demo levels (one per effect family) are pre-built and pre-lit, ready to preview the moment you open the project.
Key Features
50 stylised flowers (full Fantasy Flower roster)
100 Niagara systems — Constellation + LumenLight × 50 flowers
Star-point silhouette tracing with subtle connecting line segments
Soft warm-white light puffs orbit each bloom for a calming halo
2 demo levels under dynamic sky lighting
No plugin dependencies — pure content pack
CPU Niagara — broad platform compatibility
Twinkle randomisation baked per-particle for organic motion
Compile-clean on UE 5.4 — no deprecation warnings, opens cleanly in 5.4 and upgrades to later engine versions on open
Drop-in & documented — every effect is a ready-to-use NiagaraSystem; the included demo level lays them all out, so there's no setup to figure out
Spawn anywhere — effects render correctly at any world location (ground, mid-air, or parented to a moving actor), not just at the origin
Technical Details
Engine version: Unreal Engine 5.4+
Render path: Deferred
Niagara sim target: CPU
Lightmaps: Dynamic
Plugin dependencies: None
Platforms: Windows, Mac, Linux
What's Included
51 StaticMesh assets (SM_*)
100 NiagaraSystem assets (NS_*)
22 master Materials (M_*)
131 MaterialInstance assets (MI_*)
51 Textures (T_*)
2 fully-lit demo Maps (one per effect family)
359 total uassets










