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Sticky Ricky 제품 등록을 위한 미디어 1개
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설명

Meet Sticky Ricky, the Gecko: a stylized low-poly gecko adventurer with a spotted green tail, a blue scarf, a leather belt and utility pouches. A rare-tier Gronk, rigged, animated and ready to drop into Unreal Engine for Fortnite (UEFN) or Unreal Engine.


What's included

- Skeletal mesh FBX with skeleton and skin weights (SKLM_Gecko.fbx)

- Idle animation FBX: A_Gecko_Idle.fbx: 138 frames at 30 fps (4.60 s)

- Textures as PNG: base color 2048x2048. They are also embedded in the FBX files.

- Setup guide (README.txt)


Technical details

- Triangles: 7,235 / Vertices: 3,623

- Materials: 1 / UV sets: 1 (0-1)

- Textures: base color 2048x2048

- LODs: none (LOD0 only)

- Skeleton: custom, 58 bones, single root bone named "root". It is not the Epic or MetaHuman skeleton, so animations made for the UE Mannequin need to be retargeted.

- Skin weights: all vertices weighted; 1257 of 3,623 vertices (35%) have more than 4 influences

- Animations: 1 idle clip. No locomotion, attack or emote animations are included.

- Size: about 76 cm wide, 65 cm deep, 76 cm tall. Z up, origin at the feet.

- Collision and Physics Asset: not included

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