
Description
Rigged Sumatran Tiger 3D Model - Game-Ready with PBR Textures
Fully rigged tiger is a high quality 3D model to add more details and realism to your game, VR, and rendering projects. Realistic Sumatran tiger 3D model for download. Detailed enough for close-up renders. Comes with detailed textures. Procedural Hair and Fur is only available in the native 3ds Max format.
Features
Body, teeth and eyes are modeled separately.
High quality polygonal model - correctly scaled accurate representation of the original objects.
Display Unit Scale is set to Metric - Meters.
Model resolutions are optimized for polygon efficiency (in 3ds Max the MeshSmooth function can be used to increase mesh resolution if necessary).
All colors can be easily modified.
Model is fully textured with all materials applied.
All textures and materials are included and mapped in every format.
Max models grouped for easy selection; objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary, just drop model into your scene and start rendering.
Rigging
Rigging was done via CAT object.
Abs T Pose
Abs Standing
Abs Angry
Abs Defense
Abs Sitting
Abs Rest
Abs Hunting
Abs Looking a side
Abs Jump
+L Headshakes
+L Mouth Closed (Global Weight 100 is closing the mouth)
+L Roar
+L Eyes Closed (Global Weight 100 is closing the Eyes)
Wire Parameters Of Morpher Modifier
Eyes Iris Size 0%-100%
Angry 0%-100%
Left Arm Mails In /Out 0%-100%
Right Arm Mails In /Out 0%-100%
Left Leg Mails In /Out 0%-100%
Right Leg Mails In /Out 0%-100%
File Formats
3ds Max (Native): Fully rigged with procedural Hair & Fur and Arnold materials.
FBX: Fully rigged and PBR-ready (Note: FBX format does not contain fur).
GLB: Real-time ready format with baked animations and PBR materials (ideal for web and game engines; does not contain procedural fur).
USD / USDZ: Universal Scene Description format, optimized for AR applications and modern production pipelines.
DAE (Collada): Rigged base mesh without fur (open-standard alternative to FBX).
OBJ: Static, unrigged base mesh.
Alembic (.abc): Baked geometry cache of animations/poses (No rig or materials).
















