
説明
A focused Unreal Engine animation editing toolkit for cleaning, correcting, transforming, blending, and optimizing Animation Sequences directly inside the Unreal Editor.
Designed to speed up repetitive animation tasks while keeping the workflow organized through a dedicated, dockable tools interface.
🟢Documentation:
[Ako Animation Modifier]
Ako Animation Modifier is a C++ editor plugin for Unreal Engine focused on practical Animation Sequence editing and cleanup workflows.
It provides a collection of dedicated animation utilities for common production tasks, including:
• Remove Bone Track — manually remove selected bone animation tracks.
• Auto Remove Bone Tracks — detect and remove driven bone tracks.
• Fix Animation Orientation — correct animation orientation using the selected alignment workflow.
• Snap Animation To Floor — reposition animation so the character reaches the floor.
• Snap IK Bones — detect and align IK bones with their target bones.
• Mirror Animation — bake animation mirroring directly into the Animation Sequence.
• Fix Root — correct Root/Pelvis motion using the existing root correction workflow.
• Combine Animation Sequences — append or transition between two Animation Sequences.
• Layered Blend Per Bone — bake a selected bone branch from a second animation.
• Reverse Animation — reverse animation data while preserving the existing Rate Scale behavior.
• Make Animation Loop — create end-to-start transition frames using the loop workflow.
• Convert AnimComposite to Animation Sequence — bake an Animation Composite into a new Animation Sequence.
The plugin is designed as an editor-focused workflow tool rather than a runtime animation system. Tools are accessed through the dedicated ako Tools interface, allowing the user to quickly select an operation and work with its dedicated settings and controls.
Ako Animation Modifier is intended for animators, technical artists, and developers who need faster control over repetitive Animation Sequence editing tasks directly inside Unreal Engine.
Requires Unreal Engine's Sequencer Scripting plugin.



