
Description
Bracken Fern | Nanite Foliage is a high-quality Unreal Engine 5 asset pack featuring 14 full-geometry meshes, ideal for crafting realistic landscapes, fields, or dense foliage. Optimized for Nanite and Lumen with opaque materials, it delivers superior visual fidelity and performance across close-up and expansive scenes. Using Pivot Painter 2, the meshes feature shader-level wind animations, outperforming traditional wind animation for efficiency. This is a passion project of mine, more plants will come!
Video trailer: https://youtu.be/X8mORd5kO6k?si=EpzfObC5ZU-6zGJh
Key Features:
14 unique full geometry meshes.
Pivot Painter 2 wind.
Single master material for all the meshes with a simple setup.
Material instances for each mesh.
Meticulously colored to achieve a lifelike appearance.
Carefully chosen details of geometry to make sense in a game.
Supports Unreal Engine’s foliage painting tool for easy placement.
Prepared foliage type instances for each mesh with settings for density
Material parameter collection is gathered from pivot painter 2 material functions to control speed, rotation and direction of wind on all meshes in this pack.
Material parameter collection for changing the appearance of healthier edges of all meshes.
Size of the asset pack is only 76Mb.
Supported engine versions
5.6
5.5
5.4
5.3
Installation Instructions
Purchase and download Bracken Fern | Nanite Foliage from Fab.
In the Epic Games Launcher, go to Library > Vault, locate the pack, and click Add to Project.
Select your project or create a new one to import the asset.
Quick Start Guide
Create or open a level with a landscape.
Drag and drop the foliage type instances of choice into the foliage tool and start painting.
Use the two material parameter collections to control the wind speed, rotation, direction and color temperature of all meshes in this pack.
Experiment with what meshes you like. Tip: mix with my other free asset Kentucky Bluegrass and White Clover.
Content
14 meshes with vertices count between 85 106 - 220 753
14 foliage type instances with pre configured unique density on all meshes to give you a good starting point
1 material
7 textures between 515x512 and 1080x1080.
28 position maps for pivot painter 2
53 material instances
1 material parameter collection for controlling the wind of all meshes in this pack
1 material parameter collection for changing the appearance of healthier edges of all the meshes in this pack
9 pivot painter 2 material functions(they are engine default except for collection of material parameters)
Material setup
1 master material consisting of 3 color textures, 3 normal maps, and 1 noise texture, parameters for color tweaks and pivot painter 2 material functions. Features a two-sided foliage shading model for realistic light transmission.
1 material instance per mesh for getting the position maps and for activating and tuning the wind levels. 3 out of the 4 wind levels are used for this asset.
1 to 2 material instances for the leaf material slot with double sided materials.
1 material instance for the stem and branches with single sided materials.
Changelog
Version 1.1 (28'th of June 2025):
- All meshes and materials are remade with substantial improvements.
- Included struggling and dead variants.
Version 1.0 (19’th of June 2025):
- Initial release








