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الوسائط 1 للقائمة Replicated Sublevel Instances

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IMPORTANT: This product offering has been retired and has now been open sourced on GitHub. This plugin is no longer supported, and no further updates will be published on Fab. Refer to the blog post announcement for further details.

If you've got a procedurally generated multiplayer game, this is the plugin for you. It allows you to spawn sublevel instances at runtime and have them replicated across the network to all clients.

This works by introducing a new component you can use in actors: the Sublevel component. Attach this component to a replicated actor, and it will handle replicating a dynamic level instance to all clients. You can use as many sublevel components as you like, which makes this a great plugin if your game implements procedural generation by stitching sublevels together.

NOTE: This plugin does not work with Dungeon Architect. Dungeon Architect does not replicate actors it generates, and replication is required for this plugin to work.

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