
説明
Description
A modular environment pack set in a weathered industrial depot, boxed in by office towers and redwood hills under a heavy grey sky: brick warehouses with roller-shutter doors, small garages, stacked rusty shipping containers, a tarp-covered car under a beech tree, ivy on the walls and tall dry grass. The yard is built for close-quarters play, with narrow alleys, containers you can walk through, rooftops and furnished interiors: offices, a lounge, storage rooms and large empty halls. An Overview map lays out all 67 reusable products on a labelled grid, and the whole pack is delivered as a complete Unreal Engine 5.8 project, ready to play.
What's in the map
Ready to play: open the project and press Play, nothing to import
Depot yard: warehouses, garages, shipping containers, a covered car, chain-link fences and rocks
Interiors: offices with desks and monitors, a lounge with a leather couch, storage rooms with crates and shelves
Vegetation: redwood and beech trees, ivy, ferns and tall grass
937 different 3D models, placed 1,293 times across the map
1.65 million triangles, 106 materials and 189 textures
Collision already set up, plus 685 invisible blocking volumes
Dynamic Lumen lighting: a sun, 10 movable lights and the map's own overcast sky
Nanite enabled on 936 models, no LODs to manage
What's included
The main map, fully playable
A playable third-person character, already set up
Collision already configured, nothing to set up
Modular buildings and structures: walls, windows, doors, garages, containers and a fire escape
Props: crates, cardboard boxes, shelves, tables, office chairs, couches, a hand truck and paper clutter
Vegetation: trees, ivy, ferns and grass groups
An Overview map showing 67 reusable products on a labelled grid
Blender source file (.blend) and a GLB of the whole map
The complete Unreal Engine 5.8 project
Important notes
Environment only: no weapons and no game logic.
The third-person character is Epic's demo content, included for display only.
Required engine plugins: EnhancedInput drives the included ThirdPerson controls, Interchange keeps Main's import-class data, and InterchangeAssets supplies the material parents. All are included with Unreal Engine 5.8.






















