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Mídia 1 do anúncio Night Convenience Store

Descrição

Night convenience store environment, including the building and store interior, and uses Raytracing

  • The scene uses dynamic lighting and raytracing global illumination, and no lightmap.

  • The scene uses DFAO. It is necessary to turn on the generate of mesh distance field and turn off the screen space global illumination.

  • The cake and cake freezer were adjusted to not use raytracing, as this caused some noise

Others:

  • SM_wdispenser created by Stefan_dot_obj, And has obtained a commercial license to resell, use and redistribute the model in FAB

  • Source Address: https://sketchfab.com/stefanprops

Update

  • V1.1 Update - Fixed the bug with the reflection of glass in the water pit, and now the reflected glass in the water pit will not have a white material bug

Formatos incluídos