Video:
https://vimeo.com/221122338
Omni directional as well as directional sparks, arcs and bolts. Particle systems for single burst, constantly looping and randomly looping. All systems are highly parameterized to allow end user to set color, size of arcs, spawn rates, and area of effect to spawn in. Arc and bolt emitters use dynamic parameters to randomly call one of three channels inside a flipbook texture sheet from the material to allow for a higher degree of variation in visual appearance.