![Media 1 for listing Hong Kong Street Asset Set Collection V 1.48](https://media.fab.com/image_previews/gallery_images/07cac117-ede8-425b-8f8f-b5b01487af2a/0fbdd5ac-392f-471c-b06c-b2dd3016d1ae.jpg)
Description
Version 1.45 updated on 2024/8/10
- showcase
- added 2 more building in MongKok map ,include top shopping mall in nathan road(彌敦道)
- 4 Static Meshes and Materials for Procedurally Built Assets
Version 1.45 updated on 2024/8/10
- added 4 more building in MongKok map
- 1 building on Sai Yeung Choi Street south have been added to enhance the game's environment
- showcaseVideo
- Version 1.46 is set to release on 08/15, bringing even more buildings and completing the Mong Kok pedestrian overpass.
Version 1.44 updated on 2024/6/13
- Considering game optimization and the release of Nanite version 5.0 almost two years ago, most users have since upgraded to versions 5.2 or 5.3. This project has been updated based on the latest 5.3 version. Users can still run it on versions 5.0 to 5.2, but there may be some issues with materials using alpha in version 5.0. To resolve this, simply disable Nanite for static meshes that have masked materials.
- Additionally, four more buildings on Sai Yeung Choi Street have been added to enhance the game's environment.
- and the blueprints have been optimized for better performance.
- Created a series of videos to showcase the new version of our asset package and demonstrate how to use it effectively to build environments. showcase list
Version 1.43 updated on 2024/3/26
- add a new MongKok building , Yau Shing Mansion.
- Explore the updated version with a workflow overview and time-lapse to demonstrate the utilization of the new building, Yau Shing Mansion, within the Mong Kok environment.(https://www.youtube.com/watch?v=BmK_hJmSWv8)
Version 1.41 updated on 2024/2/21 and Version 1.42 updating on 2024/2/22
- Introduced the Fa Yuen Street Municipal Building as a new addition.(inculded 36 new static mesh,9 new blueprints,22materials,39 2k pbr textures)
- Implemented post-processing camera effects including the Body Cam Effect and VHS Effect.
- Developed a wall blueprint with adjustable real-size dimensions (in centimeters). The blueprint automatically adjusts the UV scale based on size changes. Users can also modify UV offset, scale, metallic and roughness properties, as well as add or multiply colors to alter material appearance—all within a single blueprint.
- Designed a window blueprint for the building, allowing users to specify height, width, and the desired number of horizontal and vertical windows. The process is automated, eliminating the need for manual placement and duplication of windows.
- Included 11 realistic materials crafted from actual photographs to enhance the visual authenticity.(material/WallBrick:withorwithoutHeigtmap)
- Developed a demo game mode for the Mongkok level map, showcasing the functionality of the elevator blueprint(In version 1.42, addressed an issue where the character blueprint in the demo game mode for the Mongkok level map was missing input axis functionality. Users encountering movement issues upon opening the Mongkok level map are advised to update to the latest version (anticipated release on February 23rd or 24th).)
- version 1.42, introduced an updated widget UI featuring keyboard controls and their corresponding functions for improved user guidance and accessibility.
- In version 1.42, implemented functionality where upon approaching the door blueprint and the elevator, a contextual widget UI dynamically appears, prompting users with instructions such as "Press F to open the door" and providing intuitive controls for operating the elevator. This feature aims to enhance user experience by providing clear and interactive guidance, akin to a gaming environment.
Version 1.39 updated on 2023/12/24
- added more buiildings in mongkok street environment references by 1:1 real street size
- demo for new update scene :https://www.youtube.com/watch?v=umHNMyAUUxs (anythting about the environment you want me to improve you can write it in the link too , Merry Christmas And Happy New Year!See you in 2024! )
- performce Optimized blueprint issues:the BP_elevator take out of CastToThirdPersonCharator checkpoint so can import proyect without thirdpersonal package .(need to Add CastToYourCharacterClass to test overlap Event when you want to move elevator up and down )
Version 1.38 updated on 2023/11/27
- 3 more building in mongkok environment is uploading now!
- added Bp_decal for work faster .
Version 1.37 updated on 2023/11/07
- Added BpOffsetX and BpOffsetY parameters to M_PBR_Height in the Blueprint actor for adjusting UV offsets dynamically.(beta version just in M_PBR_height now.If you have any suggestions about "change parameter in BP", please leave a message and I will try to make them first.)
New additions in StreetAssets:
- OilBarrel and Metal Door for back alley environment (mesh)
- Added a ditch and Stairs in the 'street Brick' folder (mesh)
Version 1.36 updated on 2023/10/23
- Added blueprint and static mesh for paintbuckets, plasticbuckets, and VentilatedCrates in streetassets.
Version 1.34 updated on 2023/10/11
- two new building for mongkok have finish with decal and some new blueprints and assets for building added
Version 1.33 updated on 2023/9/25
- mongkok map building updating !!
Version 1.32 updated on 2023/9/17
- building the mongkok street demo map of mongkok street and tong choi street and add bus stop asset
Version 1.30 updated on 2023/9/03
- updated for Blueprint of the Elevator .and some asset,static mesh , actors for the mongkok overpass scene(PS:the blueprint using "casttothirdpersonCharacter to enable input", so if it report error when start the blueprint so just change the " cast to "code ,or install third person Content pack .
Version 1.29 updated on 2023/8/15
- updated for hongkong mongkok pedestrian overpass asset part II :stairs and escalator of overpass
Version 1.25 updated on 2023/5/14
- Version 1.25 has just been released on May 14, 2023. This update includes 50 new blueprints designed to speed up the process of creating procedural city maps. Additionally, there is a new open map demo of Hong Kong called 'HK_YauMaTei_demomap.' Furthermore, this update features an impressive collection of up to 1,141 static mesh items.
- On April 19, 2023, version 1.23 had be released, which includes updates to the demo map. The update resolves issues with the map and extends the length of the demo street. Additionally, the update removes the static mesh with the <starter content> material. To address the problem, some buildings were replaced using a level actor and converted to a bpp file.
- As part of the update, more assets have been added for the Hong Kong-style building. Specifically, there are now 4 blueprint (BP) assets for air conditioners, 20 wall pipe assets, and a BP asset for a drying rack.
new asset : 2 Temple Street style Bpp building and level instance and 57 unique static mesh for procedurabuilding.(1.22)
BP:12 neon signs based on real scenes in HongKong
:311 chinese letters alpha SM for neon signs
: 26 undercase and uppercasa neon signs letter
: 13 detail asset of noen signs framework
1 Hong Kong Street traffic asset pack include:
- 115 staticmesh for building Procedural
- 18 hk TeaRestaurant Static Mesh
- 2 metalDoor
- 57 static Mesh for PedestrainOverpass
- bp_SplineStreetRoad
- 288 traffic signs
- 1 Hong Kong street fire hydrants
- 1 Kowloon electric box
- 2 Hong Kong fences
- 3StromDrain
- 32 StreetBrick
- 2TransCan
- 1 steel Roiling Door
- 3 RefugeIslands
- 2 StreetCovers
- 1 StreetLight
- 2 TactilePavings(include 2 decal and 2 staticmesh)
- 5 HkStyleStreetBrick
- 1 TrafficBollards
- 1 TrafficLight
- 1 updating hkrestaurant shop asset
- 4 chairs
- 2 tables
- 1 counter
- 1 plate
- 3 assets of food
We made a Hong Kong street sample to show you how to use these assets(map,overview) and will update more Hong Kong assets
We look forward to answering any questions about this product!
Included formats
- versions