
Beschreibung
Fluid Feel Action Adventure Movement System
Enhanced Action Movement System is and easy and fully adjustable way to add extra movement capabilities to your game. It is fully exposed to blueprints and implementation can be as easy as overriding the character pawn class in your game mode. It also allows for an extensive customisation.
Enhanced Action Movement expands movement options of the base character class in a fully replicated way.
It works by extending the base character and character movement component.
It adds new movement modes as well as a few other useful functions.
It also adds movement related camera management, hit/footstep sounds and an extended animation blueprint complete with a set of 154 animations.
New moves and movement modes include:
Gliding
Sprinting
Wall Running
Balancing
Pole and Rope Walking
Dashing
Ledge Hanging
Ledge Climbing
Wall Climbing
Wall Jumps
Wall Slide
Pole Climbing
Pole Swinging
Coyote Time
Jump Buffering
A selection of overridable functions allows for easy implementation of other possible systems like stamina or a skill requirement.





