
Description
This comprehensive and modular asset for Unreal Engine 5 offers a suite of ready-to-use systems, fully compatible with multiplayer, whether locally or on a server. Each system is designed to be flexible and standalone, allowing for easy integration into different game types. Key features include a chat system, interaction system, menu system, time management system, save system, and a server system.
Documentation
For documentation and implementation details, visit:
https://prographosite.wordpress.com/home/assets/unreal-basic-game/
Features
Save System: Save Load Remove data
Server System: Create/Join session (Solo works too) + Lobby + Player Manager (kick)
Interaction System: Interface + Visual interaction
Widget Interaction: widget freeze player, widget permit or not to open other widget
Menu System: Main menu + Pause menu
Chat System: Chat canals (general, team, group, private) + block player
Time System: Change time speed in runtime + call dispatcher on new day/month/year







