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VIDEO PREVIEW
Procedural Asteroid Field Tool is a lightweight Blueprint tool for quickly generating asteroid fields directly in the editor.
It automatically places asteroid instances inside a configurable 3D volume using randomized mesh selection, random scale variation, and sphere-based placement checks to help reduce overlap.
This tool is designed for fast level prototyping and environment setup. By adjusting a few exposed parameters, you can quickly control asteroid count, field size, scale range, and placement spacing.
Key features:
Automatic asteroid placement inside a configurable FieldBounds volume
Random mesh selection from a predefined asteroid array
Random uniform scale variation
Adjustable asteroid count
Adjustable placement validation using radius-based sphere checks
Fast editor-side setup through Construction Script
Ideal for space scenes, asteroid zones, and level blockout
Perfect for:
Space environments
Quick scene dressing
Procedural level setup
Blueprint-based workflows
If you find this asset useful, a Fab review would really help. Thank you!



