
Description
This is a 3D model and animations of an Orca.
Preview:https://www.youtube.com/watch?v=5Soc34sTB2M
This asset is included in Complete Animals($169.99) which will be released in the future(Early February).
Operable character Blueprint(BP_OrcaThirdPersonCharacter) and Chasing character Blueprint(BP_ChasingOrca) are included.
Turn and roll animations are not used in the demo.
Instead, spine and head bones angles are directly changed by Transform(Modify) bone in the Animation Blueprint.
The rotation angles of the spine and head are calculated from RollSpeed, PitchSpeed, YawSpeed, and ForwardSpeed.
The operation of BP_ChasingOrca is as follows:
-If food(BP_OrcaFood) is placed in the scene, select a food randomly selected from among them as the destination.
-If there is no food in the scene, it follows the player.
-If it finds an obstacle ahead using a sphere trace, swim towards the collision point moved in the right direction.
-If it is tilted, it changes the roll speed to recover the tilt.
Technical DetailsFeatures:
Realistic swimming behavior and animations.
Chasing character(BP_ChasingOrca).
Operable character(BP_OrcaThirdPersonCharacter).
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters:1
Vertex counts of characters:
Mesh_OrcaLowPoly:1024
Mesh_OrcaMiddlePoly:4618
Mesh_OrcaHighPoly:17842
Texture Resolutions:
Base Color: 4096x4096
Normal: 4096x4096
Roughness: 512x512
Number of Animations:14
Animation types (Root Motion/In-place):In-Place
Supported Development Platforms: Windows, Mac OS
Supported Target Build Platforms: Windows, Mac OS
Documentation: https://eizouasobi.blogspot.com/search/label/UnrealOrca
Important/Additional Notes:The number of bones is 33.
Included formats
- versions