
Description
Discord💬 Demo📁Overview 📷 Written reviews 💭 Quickstart guide and Documentation 📑
Hyper Interactive Foliage v4
Bring your world to life with fully replicated foliage reactions. Trusted by professional studios and made for indies and hobbyists alike.
Players can interact with bushes, plants, and shrubs. Optimized for multiplayer, modular setup, and no code required.
Fits perfectly in RPG, Survival, Adventure, or Simulation games.
Also included within our flagship product MST Pro.
Explore all compatible Hyper systems or try the MST Pro demo to experience the Hyper ecosystem.
Or buy directly from our official store — shop now, pay later available.
Key Features
This system is very extensive, the core features are as follows:
Spawn Foliage manually
Spawn Foliage via Unreal Foliage spawner
Spawn via Procedural foliage spawner
Pickup foliage and add to inventory
Berry Picking from bushes
Respawn foliage
Respawn in radius option
Do not respawn option
Built on 50 000 Hours of Experience
Every Hyper system is the result of over 50 000 hours of real-world Unreal Engine development. By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.
About the Developer
Hi, I’m Eric, Company Lead at Games by Hyper.
After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.
Today I teach Game Development in Amsterdam and manage a growing community of over 4 000 developers.
My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.
Why Hyper?
Hyper modules are fully modular and designed to integrate seamlessly
Clear, well-organized Blueprints that scale with your project
Reliable design principles for flexibility, maintainability, and performance
Active Discord community to support your development journey
Optional learning courses available:








