الوصف
🎬 Showcase 🎬 Usage 🎮 Discord 📖 Documentation
Professional Runtime Mesh Painting System for Unreal Engine.
Paint directly on Static Meshes and Skeletal Meshes during gameplay using UV Painting or Vertex Painting. Designed for both singleplayer and multiplayer projects with color picking, eyedropper support, roughness painting, metallic painting, custom brush styles, client prediction, and late join synchronization.
🚀 TOP FEATURES
Multiplayer Ready
UV Painting
Vertex Painting
Static Mesh Support
Skeletal Mesh Support
Custom HSV/RGB Color Picker
Eyedropper Tool
Adjustable Brush Size
Custom Brush Styles
Metallic Painting
Roughness Painting
Client Prediction
Late Join Synchronization
Performance Optimized
Easy Integration
1-Minute Setup
⚙️ TECHNICAL DETAILS
UV and Render Target Based Painting
Runtime Vertex Color Painting
Custom C++ Pixel Reading
Custom C++ UV Sampling
Static and Skeletal Mesh Support
Multiplayer Replication Support
Automatic Owner Replication
Optimized Network Data
Modular Architecture
🎮 CONTROLS
Left Mouse Button: Paint
Right Mouse Button (Hold + Drag): Adjust Brush Size
Space: Eyedropper
E: Toggle Paint Mode
📦 WHAT'S INCLUDED?
UV Painting System
Vertex Painting System
Color Picker Interface
Eyedropper System
Ready-to-Use Demo Setup
The character shown in the visuals is not included in the package content and is used for presentation purposes only.
If you experience any problems, you can reach us at [email protected]
Created by Batuu



