
Descrizione
A fully rigged robotic arm designed for versatility. It supports manual control, traditional animation, and full automation for searching, picking up, and transporting static meshes. All core functionality is implemented via a C++ class for optimal performance.
Dynamic grasping, object retrieval and transport of static mesh actors
Procedural object manipulation
Perfect for factory automation scenes, assembly lines, or high-tech warehouse environments.
Use it as a functional prop in laboratories, space stations, or futuristic repair bays to add life to the setting.
Great for background detail in rendered shorts, adding realistic mechanical movement to industrial or tech-heavy shots.
Eliminate the tedious task of hand-animating interactions by leveraging our intelligent workflow, which allow the robotic arm to procedurally calculate and execute grips in real-time.
The arm operates in both 0 and 180 Yaw configurations. To grab an object, the system traces the simple collision mesh to calculate two contact points for the grip. Please note that the arm is designed for static meshes and cannot catch moving objects.
Includes fail-safe logic: if the arm is unable to calculate a valid pose for a target, it automatically resets to its initial position and retries the sequence.
The asset includes the complete C++ source code and detailed documentation (doc) covering all core functionality of the robotic arm.
For a quick look at the system in action, a demonstration of the robotic arm's operation can be seen in the following YouTube video.

