
描述
Demo Video: https://youtu.be/5O55NuZWjPs
Pure C++ MMORPG HUD system — modular, performant, and production-ready. Compatible with UE 5.4, 5.5, 5.6, and 5.7. Drop components onto any character and go.
Features:
Status Bar — HP / MP / Stamina with gradient material and real-time text
Ability Bar — 10 slots with radial cooldown sweep material, DataTable-driven
Minimap — Circular mask, custom texture background, player/enemy markers, zoom in/out buttons and mouse wheel zoom (no input setup required)
Buff Panel — Stack count, duration timer, DataTable-driven
Target Frame — Tab targeting, enemy name, real-time HP sync
Damage Text — World-space floating numbers on hit
XP Bar — Experience bar with level display
Enemy HP Bar — World-space bar above enemy heads
HUD Toggle — Show/hide all HUD with H key
Technical:
Modular C++ component architecture — easily attached to any existing character
DataTable-driven skills and buffs
ITargetable interface for easy extension
Enhanced Input integration
Limitations:
Skill and buff icons not included (DataTable-driven, assign your own assets)
No drag-and-drop skill assignment UI included
Single-player only — multiplayer replication not included
Demo level uses StarterContent assets (not included in plugin)
CreatedWithAI tag applied (AI-generated promotional icons used)
Documentation: https://drive.google.com/file/d/1y4_U8o7TZndmj6xcYvDOt37qtrYbx5Ay/view?usp=sharing





