Description
The quality of the models allows you to use them in any type of production. Games, movies, etc. It allows you to work with hi realistic rendering scene. Taken as a rule 4k PBR pipeline textures productions. All models are fully textured.
This product supports Nanite for Unreal Engine 5.0+ versions
Mesh_1:
SM_Chicoreus_Aculetus_LOW.fbx (poly: 27898; vert: 27900);
SM_Chicoreus_Aculetus_HI.fbx (poly: 1785472; vert: 1785474);
Textures:
T_Chicoreus_Aculetus_D.PNG
T_Chicoreus_Aculetus_N.PNG
T_Chicoreus_Aculetus_PBR.PNG
Mesh_2:
SM_Coral_Dead_LOW.fbx (poly: 165239; vert: 82816);
SM_Coral_Dead_HI.fbx (poly: 3168660; vert: 1586785);
Textures:
T_Coral_Dead_D.PNG
T_Coral_Dead_N.PNG
T_Coral_Dead_PBR.PNG
Mesh_3:
SM_Coral_LOW.fbx (poly: 12360; vert: 12361);
SM_Coral_HI.obj (poly: 5062448; vert: 2531226);
Textures:
T_Coral_D.PNG
T_Coral_N_PNG
T_Coral_PBR.PNG
Mesh_4:
SM_Elder_Shell_LOW.fbx (poly: 8052; vert:8054)
SM_Elder_Shell_HI.fbx(poly: 824520; vert:412262)
Textures:
T_Elder_Shell_D.PNG
T_Elder_Shell_N.PNG
T_Elder_Shell_PBR.PNG
Mesh_5:
SM_Lambis_Truncata_LOW.fbx (poly: 8419; vert: 8421);
SM_Lambis_Truncata_HI.obj (poly: 862102; vert: 431053);
Textures:
T_Lambis_Truncata_D.PNG
T_Lambis_Truncata_N.PNG
T_Lambis_Truncata_PBR.PNG
Mesh_6:
SM_Pterinotus_Miyokoae_LOW (poly: 14220; vert: 14222);
SM_Pterinotus_Miyokoae_HI (poly: 1456124; vert: 728064);
Textures:
T_Pterinotus_Miyokoae_2_D.PNG
T_Pterinotus_Miyokoae_2_N.PNG
T_Pterinotus_Miyokoae_2_PBR.PNG
Mesh_7:
SM_Pterinotus_Miyokoae_LOW (poly: 48783; vert: 48760);
SM_Pterinotus_Miyokoae_HI (poly: 4994200; vert: 2497100);
Textures:
T_Pterinotus_Miyokoae_D.PNG
T_Pterinotus_Miyokoae_N.PNG
T_Pterinotus_Miyokoae_PBR.PNG
Mesh_8:
SM_Sea_Shell_6_LOW.fbx (poly: 7572; vert: 7574);
SM_Sea_Shell_6_HI.obj (poly: 775368; vert: 387686);
Textures:
T_SeaShell_6_D.PNG
T_SeaShell_6_N.PNG
T_SeaShell_6_PBR.PNG
Mesh_9:
SM_Shell_S2_1_LOW.fbx (poly: 10789; vert: 10789);
SM_Shell_S2_1_HI.obj (poly: 1104790; vert: 552397);
Textures:
T_Shell_S2_1_D.PNG
T_Shell_S2_1_N.PNG
T_Shell_S2_1_PBR.PNG
Mesh_10:
SM_Lambis_Truncata_LOW.fbx (poly: 11559; vert: 11559 );
SM_Lambis_Truncata_HI.fbx (poly: 295806; vert: 147905);
Textures:
T_Lambis_Truncata_2_D.PNG
T_Lambis_Truncata_2_N.PNG
T_Lambis_Truncata_2_PBR.PNG
Mesh_11:
SM_Sea_Shell_S2_7_LOW.fbx (poly: 9966; vert: 9968);
SM_Sea_Shell_S2_7_HI.fbx (poly: 255126; vert: 127565);
Textures:
T_Sea_Shell_S2_7_D.PNG
T_Sea_Shell_S2_7_N.PNG
T_Sea_Shell_S2_7_PBR.PNG
(in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
Included formats
- versions