Zum Inhalt springen
Medium 1 für Eintrag OneSidedBoundsEdit
0 Kommentare

Beschreibung

OneSidedBoundsEdit is an Unreal Engine editor plugin that allows one-sided resizing of Volumes and Box Collision components directly in the viewport.

Video: OneSidedBoundsEdit

Resize Volumes and Box Collisions Faster

OneSidedBoundsEdit improves the Unreal Editor workflow by adding interactive resize handles to every face of supported Volumes and Box Collision components.

Instead of resizing from the center and manually repositioning the actor afterward, simply drag the face you want to move. Each side can be adjusted independently, giving you precise one-sided control directly in the viewport.

Perfect for creating trigger zones, collision volumes, gameplay areas, and level blockouts.

Features

  • Interactive handles on every face

  • One-sided resizing

  • Precise face-by-face editing

  • Viewport-based workflow

  • Supports Volumes

  • Supports Box Collision components

  • Faster level design workflow

  • Lightweight Editor plugin

  • No runtime impact

Perfect For

  • Level Designers

  • Environment Artists

  • Gameplay Programmers

  • Technical Designers

  • Rapid Level Blockout

  • Collision setup

  • Trigger Volumes

Enthaltene Formate