
Beschreibung
OneSidedBoundsEdit is an Unreal Engine editor plugin that allows one-sided resizing of Volumes and Box Collision components directly in the viewport.
Video: OneSidedBoundsEdit
Resize Volumes and Box Collisions Faster
OneSidedBoundsEdit improves the Unreal Editor workflow by adding interactive resize handles to every face of supported Volumes and Box Collision components.
Instead of resizing from the center and manually repositioning the actor afterward, simply drag the face you want to move. Each side can be adjusted independently, giving you precise one-sided control directly in the viewport.
Perfect for creating trigger zones, collision volumes, gameplay areas, and level blockouts.
Features
Interactive handles on every face
One-sided resizing
Precise face-by-face editing
Viewport-based workflow
Supports Volumes
Supports Box Collision components
Faster level design workflow
Lightweight Editor plugin
No runtime impact
Perfect For
Level Designers
Environment Artists
Gameplay Programmers
Technical Designers
Rapid Level Blockout
Collision setup
Trigger Volumes

