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----------------Wasteland Scavenger – Post-Apocalyptic Survivor | Raider Enemy Character--------------------

Animation Previewhttps://youtu.be/1YuA88FrDYQ

Wasteland Scavenger – Post-Apocalyptic Character

A ruthless survivor shaped by the collapse of civilization.

Years of wandering through contaminated wastelands have turned this scavenger into a relentless hunter who lives by one rule—survive at any cost. Wearing a worn gas mask, a weathered leather coat, and equipped with improvised gear, he roams abandoned cities searching for supplies while eliminating anyone who stands in his way.

His crude prosthetic leg and patched equipment tell the story of countless battles fought against raiders, mutants, and the harsh environment. Armed with a homemade shotgun and carrying scavenged tools, he fits perfectly into dystopian worlds where every encounter can become a fight for survival.

Designed as a versatile post-apocalyptic character, this asset works equally well as a hostile enemy, wandering NPC, survivor, mercenary, or boss encounter.

The detailed clothing, realistic materials, and strong silhouette make this character ideal for survival games, shooters, RPGs, and cinematic projects.

-----------------------------------------------------Character Features------------------------------------------

• Original design (NoAI)

• Cloth simulation

• High-quality post-apocalyptic character

• Detailed gas mask

• Worn leather trench coat

• Homemade prosthetic leg

• Detailed clothing, straps, belts, and accessories

• Realistic PBR materials

• Clean, game-ready topology

• Optimized for real-time engines

• Suitable as enemy, NPC, or boss

• Cinematic-quality visuals

• Post-apocalyptic textures and weathering

---------------------------------------------------------Perfect For-----------------------------------------------

• Post-apocalyptic games

• Survival games

• FPS / TPS projects

• RPG games

• Open world projects

• Raider or Bandit enemies

• Boss encounters

• Cinematic scenes

• Unreal Engine projects

• Unity projects

animation;

sword

  • 7x attack

  • 1x death

  • 3x idle

  • 1x Jump

  • 2x hit

  • 2x run

  • 6x walk

  • 2x fall get up

gun

  • 4x gun_attack

  • 2x gun_attack_run

  • 1x gun_attack_walk

  • 1x gun_Death

  • 3x gun_idle

  • 2x gun_run

  • 1x gun_run_start

  • 1x gun_run_stop

  • 1x Impact

------------------------------------------------------- short technical description --------------------------------------------------------------

  • Vertex counts of characters: 28528

  • Texture Resolutions: (armor x4096 body x4096 weapons x2048 hair x2048)

  • Number of Animations: 43

------------------------------------------------------------------ SUPPORT ----------------------------------------------------------------------

Email: [email protected]

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