
説明
This is Health Bar or Progress Bar with smooth animation and delay animation (example for damage taken)
Use for your character health or status attribute
Main Asset:
M_StatusBar: contain material infomation and modification or can modify by material instance
W_SuestatusBar: control health bar widget
Update 1.2: have a small update for decrease and increase value in same widget W_SuestatusBar
Update 1.3:
Demo how to use in player's health, enemy's health
More customize detail in M_Statusbar instance: pick custom channel of texture, option to enable/disable noise on main, delay, empty





