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Medios 1 para el artículo City Tools Generator System

Descripción

To inquire anything about the project, contact us via the following email : [email protected]

We will be happy to answer your questions

Showcase Video : https://youtu.be/fXl8DrQWVBg

Notice

  • All video content is recorded from the project itself

City Tools Generator System : It is a system consisting of 5 tools that are completely customizable, making it easier for the developer to create his level, it includes:(Decal Spline, Mesh Spline-Dispersed/Interactive, Mesh Spline-Linked/Interactive, Procedural Generator, Procedural Spawner)

Decal Spline System :

It is a system that allows you to create anything that uses a decal, such as parking, drawings or effects on the walls, footsteps, falling blood, etc.

Fully customizable as it contains:

  1. Spline Snap Height - Decal Scale (Z) - Decal Scale (Y) - Decal Distance Offset - Projection Length Scale - Decal Material - Decal Rotation

  2. Spacing - Mesh - Mesh Material - Mech Rotation - Mech Scale - Color

Mesh Spline-Dispersed/Interactive System :

It is a system that allows you to create a series of different objects that you can interact with, such as street light, bus station, etc.

Fully customizable/Interactive it contains:

  1. Spacing, Mesh, Mesh Material, Mesh Rotation

  2. Intensity, Color, Radius, AllowLight?, 

Mesh Spline-Linked/Interactive System :

It is a system that allows you to create a line of objects that you can interact with, such as pipelines, fences, barrier, etc.

Fully customizable/Interactive it contains:

  1. Section Length, Full Meshes?(Condition), Mesh, Collision Type, Spline Snap Height, Allow End Spline?(Condition), End Mesh.

  2. Intensity, Color, Radius, Allow Light?.

Procedural Generator System :

It is a system that allows you to create one model, but with different and constantly changing shapes, such as garbage, shelves, or anything according to your desire.

Fully customizable as it contains:

  1. Mesh library, Object Origin Transform, Mesh Scale, Mesh Rotation (Randomly)

Procedural Spawner System :

It is a system that allows you to create a range with random objects according to your desire, such as creating a forest, small garbage in the streets, barrier, etc.

Fully customizable as it contains:

  1. Mesh (Randomly), Scale Container, Mesh Counter, Object Type

Formatos incluidos