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Média 1 pour l'article Replicated Traversal System

Description

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Features
  • Dynamic Customizable System - You can add as many new traversal types as you want, make it yours!

  • Plug & Play - Simple Actor Component to be added and the rest is history.

  • Simple Blueprints - The entire system is in blueprints, coded with industry standards.

  • Fully Replicated - The entire system is replicated over the network and can be played in multiplayer.

  • ✨Compatible with Custom Gravity - Our system support custom gravity for all traversal types!

  • Dynamic Traversal - You don’t need to author obstacle blueprints, our tracing system detects obstacles and determines the correct traversal type + animation.

  • Motion Warping - Using UE5’s cutting-edge AAA Motion Warping technology to smoothly adjust the characters and align any obstacle.

  • Procedural System - You can use any obstacle size! The system will automatically detect dimensions and warp the character location

  • Hurdling, Vaulting, Mantling and Gap Jumping - Game-ready traversal types at the tip of your fingers!

  • Mid-air Traversal - Our system allows you to do traversal in midair either automatically on impact or with input.

  • Chooser Tables - Dynamic selection of the appropriate animation based on traversal type and obstacle dimensions.

  • Fully animated - Using animations from the Game Animation Sample as well some of our own animations, all game-ready and compatible with the UE5 Mannequin Skeleton.

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