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Media 1 for listing Procedural Walking Hand

Description

Showcase :

English https://youtu.be/NCJY1Fu3hNs

中文 https://www.bilibili.com/video/BV1L4x2zrESE/?share_source=copy_web&vd_source=2bccec62a3941c259cdec41ede6ce634


Model : https://sketchfab.com/3d-models/hand-wednesday-addams-c1c703bd0a444857bb7c391c41e4d67d

Yeah, I know — UE5.6 introduced Locomotor, which makes achieving similar results much simpler.
But procedural animation will never go out of style.
In fact, compared to an experimental, black-box system like Locomotor, wouldn’t you rather truly understand the logic and methods behind procedural animation — so you’re ready to ride the wave when it finally matures? (Given Epic’s development pace, that day seems very close!)

Well, let me introduce — Procedural Walking Hand!
A project built entirely in Blueprints, packed with detailed comments!

It features:

  1. A fully procedurally driven system — no animations at all

  2. Predicted landing positions and IK adaptation

  3. Good deformation and rigging

  4. Wall detection and basic wall climbing

  5. 100% Blueprint implementation with heavily commented

Included formats