Saltar al contenido
Multimedia 1 para anuncio WW2 Infantry Soldier

Descripción

General

Game-ready low-poly PBR model of a WW2 US soldier.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for historical shooters, WWII simulations, tactical and military games, VR/AR projects, mobile and PC titles.

Model height: 202 cm.

Geometry

Polygons: 24,639
Triangles: 43,571
Vertices: 25,045

Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping UVs
LODs: Not included

Textures

Resolution:

4096×4096 (Body / Boots / Equipment / Helmet / Jacket / Pants)
2048×2048 (Hair)
1024×1024 (Flashlight / Grenade)

Workflow: Metallic/Roughness + Spec/Gloss
Format: TGA

Texture Maps

BaseColor
Diffuse
Metallic
Roughness
Normal
Specular
Glossiness
AO (not listed but implied by workflow)
Opacity (hair)

Included Files

FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity files
Unreal Engine files
All texture maps (TGA, 1K–4K)

Compatibility

Unreal Engine
Unity
Any standard PBR rendering pipeline

Use Cases

WW2 US soldier character
Historical shooters and tactical games
Military simulations and reenactment projects
Survival and open-world titles
Mobile and PC games
VR/AR historical experiences
Real-time cinematics and cutscenes

Presentation

All screenshots rendered in Unreal Engine 5
Neutral lighting for accurate PBR material presentation.

Formatos incluidos

Archivos adicionales