
Description
Spire Systems Settings Menu Kit is a clean Blueprint-only game options menu for Unreal Engine 5.7 with audio sliders, display mode selection, resolution selection, mouse sensitivity, apply/reset controls, and simple save/load behavior.
This kit is built for developers who need a practical starting point for an in-game settings menu without building one from scratch. It includes a reusable settings widget, Master/Music/SFX volume sliders, display mode options, resolution selection, mouse sensitivity control, Apply, Reset Defaults, Close, and basic save/load functionality.
The included demo map opens the settings menu automatically on Play and allows the menu to be reopened with the M key after closing. The setup is designed to be easy to migrate, easy to customize, and simple enough to understand without unnecessary complexity.
Good for:
In-game settings menus
Audio sliders
Display and resolution options
Mouse sensitivity settings
Apply/reset menu buttons
Blueprint UI learning
Prototype and starter project menus
Included assets:
Main settings widget
Settings save/load logic
Audio slider controls
Display mode selector
Resolution selector
Mouse sensitivity control
Apply, Reset Defaults, and Close buttons
Demo map
In-editor documentation
Important Notes:
This is a settings menu foundation. It does not include key rebinding, full graphics quality presets, gamepad navigation, accessibility menus, multiplayer settings, or advanced video settings unless those features are added in a future update.





