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A Large Collection of Road Signs, seen throughout Japan.
Meshes included:
Round and Square Signs Set (60 Assets)
Supplemental Signs Set (42 Assets)
Pentagonal, Triangular and Diamond Signs Set (40 Assets)
Traffic Mirror
Bollard
Sign Pole Post Set (7 Assets);
Painted Standard
Painted Wide
Metal Standard
Metal Wide
Mirror Pole
Extension Pole
Double Pole
Polycount (Tris.):
166 (Standard Pole Types)
210 (Supplemental Signs)
262 (Wide Base Pole Types)
328 (Diamond Signs)
360 (Square Signs)
368 (Pentagonal Signs)
376 (Triangular Signs)
424 (Round Signs)
1104 (Traffic Mirror)
1318 (Custom Pole Extension)
1482 (Double Pole)
Texture Resolution:
4096x4096 (Road Sign Sets, Pole Post Set)
2048x2048 (Road Signs Sets – Lower Resolution variant, Traffic Mirror and Bollard Set)
Texture Sets:
5 (+3, for lower resolution variants);
Unique:
Round and Square Signs (4K)
Supplemental Signs (4K)
Pentagonal, Triangular and Diamond Signs (4K)
Sign Pole Posts (4K)
Mirror and Bollard Set (2K)
Lower Resolution variants:
Round and Square Signs (2K)
Supplemental Signs (2K)
Pentagonal, Triangular and Diamond Signs (2K)
Texture Map Types:
Base Colour
Normal (DirectX)
ORM (Occlusion.Roughness.Metallic)
Collision:
None
Mesh State:
Untriangulated
Lightmap UVs:
None
Additional LODs:
None
Please Note:
Meshes and Folder Structures are organised by their Material groups (see Texture Sets above).
While this Road Sign collection is categorised as a PBR asset pack, the ORM workflow used has been pushed to better replicate retroreflective surfaces. As a result, Metallic values deviate slightly from standard PBR guidelines to achieve similar real-world visuals.























