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Multimedia 1 dla listy Baseball Cap - Mesh

Opis

Mesh Baseball Cap for Unreal MetaHuman

This high-quality, realistic mesh baseball cap is designed specifically for Unreal Engine MetaHumans, providing a flexible and customizable accessory for a wide range of characters and projects.

The hat is fully compatible with the MetaHuman system and supports in-engine resizing for a precise fit across different head shapes and character proportions. It also features color customization, allowing you to easily modify the cap’s appearance to match your character designs, branding, or stylistic needs.

Ideal for games, cinematics, virtual production, and real-time character projects, this asset integrates seamlessly into existing MetaHuman workflows with clean topology and optimized performance.

Features:

  • Fully compatible with Unreal MetaHuman characters

  • Resizable within the MetaHuman system for accurate fitting

  • Color customization via material parameters

  • Includes layered Photoshop file for customizing the tint map (adding graphics and logos)

  • Optimized geometry for real-time use

  • Suitable for games, cinematics, and virtual production

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