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Medium 1 für Eintrag Advanced Flock System – Multithreaded Fish AI and Reactive School Behavior

Beschreibung

🎬🔥Video from Flock Swarm System PACK

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📙Documentation |📶Support Discord |💥BPS ASSETS

🔥Advanced Flock System – High-Performance Fish School Simulation

Purpose. Multithreaded system for realistic fish schools: free or bounded movement, collision-aware behavior, and configurable flock parameters. Core logic runs on background threads; the main thread only updates instances.

👑Key Features

  • Free / Bounded Movement: Swim in open water or inside a defined Box area.

  • Reactive Behavior: Collides and interacts with primitives, pawns, and characters; obstacle avoidance.

  • Follow & Attack Options: Schools can follow any actor; optional attack player behavior.

  • High Performance: Background threading for flock logic; stable FPS with large schools.

  • Performance Example: 10,000 fish at 120+ FPS on AMD Ryzen 2700X (demo; project-dependent).

  • Consistent Animation: Smoother motion; speed remains consistent across different instance counts.

  • Flexible Tuning: Adjust school size, speeds, turn responsiveness, and interaction sensitivity.

  • Simple Setup: Fast to integrate; works with your meshes and scene settings.

📌About Our Plugins:

  • 7+ years of proven experience in Unreal Engine development.

  • Regular updates and continuous improvements.

  • Featured multiple times in Epic Games ShowCase.

  • Free Discord support and active community.

  • Many features implemented from developer feedback.

📃Note: The plugin’s price may increase as new features are added.

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