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Physics Based Mine Cart + Procedural Mine Blueprint ilanı için 1. medya

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The project features:

  • A physic based mine cart blueprint, customizable, moving using gravity along a spline (very reliable).
  • The cart can also be pushed by a character without the need of extra components.
  • Any Character class can move the cart, stop it, move many of them with scalable force
  • There's the possibility to possess the cart, that is a pawn class, to use the internal camera and to drive the cart, use handbrake, roll the cargo bucket
  • A procedurally generated mine with many features, very modular, using a quick system to build a mine system with many tunnels. The system is based on a main spline, called Drawing spline, when you move it or add points the mine is generated.
  • You can enable or disable things like lamps, vent pipe, supports, cave mesh etc.
  • You can change any mesh used to create a customized version using your static meshes.
  • Included in the project there's a demo map, an example map to explain all the features, with up to 40 carts running simultaneously and all the assets.
  • Textures are mostly 4096 and made using Substance Painter, minor textures are 2048
  • Static meshes game ready with low poly count. Lods included. Collisions set.
  • Carts can also be changed and modified using several parameters that are easy to change.
  • All well commented and clear
  • Full support

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