
Opis
This is a model designed and created by me, the entire scene was created in Blender (Cycles).
Project created without the use of any generative AI.
The textures are in 2K (2048×2048) and in JPEG format (with variations for some specific ones).
Most textures used come from the site AmbientCG.com, which provides CC0 textures.
Compatible with UE5 (.glb) (though engine adjustments are required).
Technical details:
ZIP content:
Textures (68,1mb) (JPG).
Textures Baked (77,2mb) (JPG/PNG).
Hotel Room + Hallway (Baked Light).Blend (12,7mb)
Hotel Room + Hallway (Baked Light).glb (77,1mb)
Hotel Room + Hallway (Cycles).Blend (8,74mb)
Hotel Room + Hallway (Export).glb (103mb) (Cycles Export)
Hotel Room + Hallway (Cycles):
Objects - 179
Vertices - 235,131
Edges - 433,460
Faces - 202,881
Triangles - 412,972
Images - 50
Materials - 38
Hotel Room + Hallway (Baked Light):
Objects - 37
Vertices - 336,559
Edges - 610,398
Faces - 281,808
Triangles - 574,924
Images - 24
Materials - 28
I recommend using Blender 5.2







