
描述
Trailer: https://www.youtube.com/watch?v=5ZyYv_0Vtew
Every effect exposes parameters to recolor it into any liquid (water, lava, acid, poison, oil)
and to change size and foam. You don't have to open the Niagara system to do it.
6 effects:
- Rain falling rain with droplet streaks and a bit of ground spray.
- Water Ring a water crown that rises and spreads out from an impact.
- Ripples expanding surface rings with light refraction.
- Splash a burst of arcing droplets and foam.
- Footsteps small ground rings for walking through shallow water.
- Water Orb a floating ball of liquid
What you get:
- Recolor any effect to any liquid through exposed parameters.
- Spawn anywhere with SpawnSystemAtLocation. No water body needed.
- Shared master materials, low draw calls, reasonable particle counts.
- Demo map with every effect in one scene.
### Technical Details
- Unique effects (Niagara systems): 6
- Materials: 9 (6 master, 3 instances)
- Unique textures: 4
- Meshes: 4
- Demo map: Yes
Supported engine versions: UE 5.7 and up.
Supported platforms: Windows, Mac.








