
Description
Advance Character Creator | Real-Time Character Customization |
The easiest, most flexible way to add a full character creator to any Unreal Engine 5 project. Data-asset-driven system powers gender, body morphs, outfits, hair, accessories, makeup and emotes no Blueprint wiring, no C++ required.
⚠️ DISCLAIMER - READ BEFORE PURCHASE
This pack focuses on the code framework. Not all included assets are production-ready. Our team is actively working on the assets and will update them over time. Please read the "What's Included" section carefully before buying. Thank you.
🔗 LINKS
Why Advance Character Creator?
One data-driven core, any character. The same system that dresses a male hero also handles a female character, body builds, hairstyles, skin and eye colors, and dance emotes. Drop in the components, assign your data assets in the Details Panel, and the creator runs.
Everything is data-asset-driven
Configure every option directly from data assets. Add an outfit, a hairstyle, a skin tone or an emote by editing an array the UI updates automatically. No Blueprints to rewire, no code to write.
Key Features
Component-based setup add only what you need
Male / female gender switching
Body morph presets (Normal, Medium, Fat, and your own)
Outfits, hair and accessories per gender
Makeup: skin, eye, hair and eyebrow color via material slots
Emote / dance montage previews in-creator
Full Undo / Redo, Reset, Rotate & Zoom
One-click Save & Load of a complete character
Configurable Project Settings (undo depth, post-save map travel, import/export)
Works on any pawn through a clean interface no hard references
Built without a single line of Blueprint or C++ for the end user
Compatibility
✔ Unreal Engine 5.5 - 5.8 ✔ Windows, Mac, Linux, Android, iOS ✔ Data-Asset-Driven
What's Included
Characters
2 Base Bodies (Male + Female)
Appearance
3 Outfits, 17 Hairstyles (9 Female + 8 Male), 3 Eyebrow styles
Animation
5 Dance / Emote Montages + supporting animations, 1 Anim Blueprint
Makeup & Materials
18 Materials, 16 Material Instances, skin/eye/hair/eyebrow color sets
Textures
123 Textures (option icons, skins, UI)
UI
6 Widget Blueprints, UI sound effects
Data Assets
7 Data Assets (Appearance, Gender, Makeup, Morph, Montage + Input & Camera config)
Maps
3 Maps (Login, Character Creator, Playable)
Blueprints
13 Blueprint Classes
C++
28 Classes
Support
Questions or feature requests? Reach me on Discord.
Please note: Discord channels are locked to verified customers only. Send me your order ID and I'll unlock access for you.
New features ship disabled by default, so updates never break your existing projects.
Note: To load a saved character in a gameplay level, your character must expose the same components, meshes and interface used by the creator (see Documentation).








